So Mass Effect 3 is on its way and we're all excited about that (in theory- if you're not, you should be).
Anyways, according to BioWare they won't be doing much to combat- at the core it will remain the same- shoot the enemies, use cover to hide etc.... they are adding more combat mobility and increasing the default difficulty, but otherwise they're keeping the good recipe they found in ME2, as well as bringing back weapon modification from ME.
But I don't care too much about all that. What I want to talk about is bullets. Bullets and ammunition and the way that they should be part of a game. This is me pretending to be a developer, so its probably gonna be a load of crap and it should be ignored. But who cares?
Thursday, June 16, 2011
Mass Effect Bullets
League of Legends Plug!
So you may or may not have heard about League of Legends (LoL). You may have heard of Heroes of Newarth (HoN) or Defense of the Ancients (DotA), which are similar games. They are all Multiplayer Online Battle Arenas (MOBA). Yeah, acronyms. And yeah, funny names- seriously Online Battle Arena? That is just silly.
Anyways, MOBAs as a genre are mini-rpgs. At the beginning of match [which lasts between twenty minutes and an hour] you select a character and you play as that character for the whole game. There are two bases and lanes between the two bases. Each lane is guarded by towers which are very powerful. Additionally minions or creeps spawn- they are weak NPCs that move towards the other side attacking enemies that get in their way. Eventually, if no players interact one team will randomly win. You take your character and bash things in the face. Overtime, and killing things grants you gold. Helping to kill things and killing them grants you experience. You get more for killing an enemy player or "Champion". You level up, put points in skills (you have four, and they are unique to your champion) and you buy gear that makes you kill stuff faster.
Anyways, MOBAs as a genre are mini-rpgs. At the beginning of match [which lasts between twenty minutes and an hour] you select a character and you play as that character for the whole game. There are two bases and lanes between the two bases. Each lane is guarded by towers which are very powerful. Additionally minions or creeps spawn- they are weak NPCs that move towards the other side attacking enemies that get in their way. Eventually, if no players interact one team will randomly win. You take your character and bash things in the face. Overtime, and killing things grants you gold. Helping to kill things and killing them grants you experience. You get more for killing an enemy player or "Champion". You level up, put points in skills (you have four, and they are unique to your champion) and you buy gear that makes you kill stuff faster.
Monday, June 13, 2011
STARMINEWAR!
I play video games. And this place will be a place for me to talk about video games and what I think is right with them and what I think is wrong with them.
I do have another blog (Eldritch Reign) but that is completely WoW based.
Some important things to note.
I do have another blog (Eldritch Reign) but that is completely WoW based.
Some important things to note.
- I play lots of Minecraft.
- I play lots of Starcraft.
- I play lots of World of Warcraft.
- I play lots of BioWare games.
- I'm a BioWare fanboy.
- I'm a Blizzard fanboy.
- I'm a Joss Whedon fanboy.
- I watch lots of TV.
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